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Interactive Mathematics Program (IMP). Year 3: integrated high school mathematics
Series: Interactive Mathematics Program (IMP).
Grades: 10 11
ENC#: ENC-017368
Publisher: Key Curriculum Press
Date: 1999
Ordering Information
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Subjects:
 | Mathematics Algebra. Applied mathematics. Exponential functions. Exponential growth. Functions. Geometry. Precalculus. Probability. Process skills. Statistics. Trigonometry. Writing. |
Resource Type: Curriculum programs; Lessons and activities; Teacher guides; Textbooks.
 Supporting Materials: ENC-002880 TI-81 graphics calculator ENC-002879 TI-82 graphing calculator ENC-007159 TI-83 graphing calculator
Abstract: This curriculum program, containing a student text and five detailed teacher's guides, is the third in a series of INTERACTIVE MATHEMATICS PROGRAM (IMP) texts presenting a restructured, integrated approach to the traditional high school curriculum. Traditional material is blended with additional topics as recommended by the National Council of Teachers of Mathematics (NCTM) Standards. Each of the five units in the student text is structured around a central problem used to develop a specific math focus.
As examples of material presented in this year three text of IMP, quadratic equations are introduced with the analysis of the parabolic path of a fireworks rocket as the central problem; the binomial distribution is applied to situations, including the baseball pennant race; and exponential functions, slopes, and the derivative are studied in order to develop a model for world population growth. In the context of a problem based on a decision about land use, systems of equations with three variables are solved using the inverse matrix. Finally, in the unit titled Orchard Hideout, geometric ideas are applied to see how a hideout can grow from a circular planting of trees.
The IMP series is designed for heterogeneous classes and encourages exploration and investigation by the student. Each teacher's guide includes an overview, detailed lesson plans, and transparency masters. Students are assessed using a variety of criteria including class participation, homework, Problems of the Week, portfolios, and unit assessments Also found in the year three material is a writing unit with the primary goal for students to reflect on and improve the quality of their mathematical writing. Also included is a guide for using a graphing calculator in the year three classroom. (Author/JRS)
Table of Contents: [Student text:] Note to students Fireworks Days 1 to 3. The world of quadratics Fireworks The standard POW write up Homework 1. A corral variation POW 1. Growth of rat population The ups and downs of quadratics Quadratics and other polynomials Homework 2. Rats in June Homework 3. Product equations Days 4 to 6. Factoring and solving Factored intercepts Homework 4. Make your own intercepts Revisiting a mystery Homework 5. Factoring begun Who's perfect? Homework 6. More about perfection Days 7 to 11. The algebra of the vertex The same but different Homework 7. Make your own vertices Vertex form begun Homework 8. How much can they drink? Homework 9. Corrals and pens again Fireworks height revisited Homework 10. Quadratic query Homework 11. Fireworks portfolio Appendix. Supplemental problems Check it out! Imagine a solution More and more mysterious Factors of research Twin primes Number research Vertex forms everywhere Vertex form and intercepts together Quadratic symmetry Equilateral efficiency What about one? Orchard hideout Days 1 to 4. Orchards and mini-orchards Orchard hideout A geometric summary Homework 1. Geometry and a mini-orchard POW 2. Equally wet Homework 2. Only two flowers A perpendicularity proof Homework 3. From two flowers to three More mini-orchards Homework 4. In, on, or out? Days 5 to 7. Coordinates and distance Homework 5. Other trees Sprinkler in the orchard Homework 6. The distance formula How does your orchard grow? Homework 7. A snack in the middle Days 8 to 10. Equidistant points and lines Homework 8. Proving with distance, part 1 Down the garden path Homework 9. Perpendicular and vertical POW 3. On patrol Homework 10. Proving with distance, part 2 Days 11 to 15. all about circles Squaring the circle Homework 11. Using the squared circle Hexagoning the circle Homework 12. Octagoning the circle Polygoning the circle Homework 13. Another kind of bisector Homework 14. Proving triples POW 4. A marching strip Homework 15. Orchard growth revisited Days 16 to 19. Cable complications Cable ready Homework 16. Going around in circles Homework 17. Daphne's dance floor Homework 18. Defining circles The standard equation of the circle Homework 19. Completing the square and getting a circle Days 20 to 24. Lines of sight The other gap Homework 20. Cylindrical soda Lines of sight for radius six Homework 21. Orchard time for radius three Hiding in the orchard Homework 22. Big Earth, little Earth Homework 23. Beginning portfolios Homework 24. Orchard hideout portfolio Appendix. Supplemental problem Right and isosceles The perpendicular bisector converse Counting trees Perpendicular bisectors by algebra Midpoint proof Why do they always meet? Inscribed angles More inscribed angles Angles in and out Midpoint quadrilaterals Equidistant lines Right in the center Thirty, sixty, ninety More about triples Darts The inscribed circle Medians and altitudes Hypotenuse median Not quite a circle Knitting Meadows or malls? Days 1 to 2. Recreation versus development: a complex problem Meadows or malls? Homework 1. Meadows, malls, and variables POW 5. That's entertainment! Homework 2. Heavy flying Days 3 to 7. A strategy for linear programming Homework 3. Programming and algebra reflections Ideas for solving systems Programming puzzles Homework 4. Donovan meets the Beatles Homework 5. Finding corners without the graph What wood would Woody want? Homework 6. Widening Woody's woodwork Homework 7. More equations Days 8 to 14. Equations, points, lines, and planes Being determined Homework 8. How much after how long? Homework 9. The points and the equations The three variable coordinate system Homework 10. What do they have in common? Homework 11. Trying out triples Homework 12. More cookies Just the plane facts Homework 13. Solving with systems Homework 14. Fitting a line Days 15 to 16. More cookies POW 6. SubDivvy Homework 15. The More Cookies region and strategy Homework 16. Finishing off the cookies Days 17 to 20. Equations, equations, equations Homework 17. Easy does it! Get rid of those variables! Homework 18. Eliminating more variables Homework 19. Gardener's dilemma Elimination in three variables Homework 20. More equation elimination Days 21 to 26. Equations and more variables in linear programming Ming's new maneuvers Homework 21. Let me count the ways Homework 22. Three variables, continued Homework 23. Grind it out POW 7. Crack the code! Homework 24. Constraints without a context Eastside westside story Homework 25. Fitting more lines Homework 26. Ages, coins, and fund-raising Days 27 to 34. Saved by the matrices! Matrix basics Inventing an algebra Homework 27. Fitting quadratics Flying matrices Homework 28. Matrices in the oven Homework 29. Fresh ingredients Calculators to the rescue Homework 30. Make it simple Back and forth Matrices and linear systems Homework 31. Solving the simplest Homework 32. Things we take for granted Finding an inverse Homework 33. Inverses and equations Calculators again Homework 34. Fitting Mia's bird houses Days 35 to 38. Solving Meadows or malls? Homework 35. Getting ready for Meadows or malls? Meadows or malls? revisited Homework 36. Beginning portfolio, part 1 Homework 37. Beginning portfolio, part 2 Homework 38. Meadows or malls? portfolio Appendix. Supplemental problems How many regions? The eternal triangle The music business Special planes Embellishing the plane facts A linear medley The general two variable system Playing forever The shortest game Producing programming problems: more variables Your own three variable problem Fitting a plane Surfer's shirts An associative proof When can you find an inverse Determining the determinant Cracking another code Small world, isn't it Days 1 to 2. As the world grows Small world, isn't it? POW 8. The more, the merrier? Homework 1. How many of us can fit? How many more people? Homework 2. Growing up Days 3 to 5. Average growth Homework 3. Story sketches What a mess! Homework 4. Traveling time Comparative growth Homework 5. If looks don't matter, what does? Days 6 to 10. All in a row Formulating the rate Homework 6. Rates, graphs, slopes, and formulas More about Tyler's friends Homework 7. Wake up! Homework 8. California, here I come! POW 9. Planning the platforms Homework 9. Points, slopes, and equations The why of the line Homework 10. Return of the rescue Days 11 to 16. Beyond linearity The instant of impact Homework 11. Doctor's orders Photo finish Homework 12. Speed and slope ZOOOOOOOOM Homework 13. The growth of the oil slick Homework 14. Speeds, rates, and derivatives Zooming free for all Homework 15. On a tangent POW 10. Around King Arthur's table Homework 16. What's it all about? Days 17 to 23. A model for population growth How much for broken eggs?!!? Homework 17. Small but plentiful Homework 18. The return of Alice Slippery slopes Homework 19. The forgotten account Homework 20. How does it grow? Homework 21. The significance of a sign Homework 22. The sound of a logarithm The power of powers Homework 23. The power of powers, continued Days 24 to 29. The best base A basis for disguise Homework 24. Blue book Homework 25. California and exponents Find that base! Homework 26. Double trouble The generous banker Homework 27. Comparing derivatives Homework 28. The limit of their generosity Homework 29. California population with e's Days 30 to 32. Back to the data Tweaking the function Homework 30. Beginnings portfolio, part 1 Return to Small world, isn't it? Homework 31. Beginnings portfolio, part 2 Homework 32. Small world, isn't it? portfolio Appendix. Supplemental problems Solving for slope Slope and slant Predicting parallels The slope's the thing Speedy's speed algebra Potential disaster Proving the tangent Summing the sequences, part 1 and 2 A little shakes a lot Looking at logarithms Finding a function Deriving derivatives The reality of compounding Transcendental numbers Dr. Doubleday's base Investigating constants Pennant fever Days 1 to 2. Play ball! Race for the pennant POW 11. Happy birthday! Homework 1. Playing with probabilities Homework 2. New Year's Day Days 3 to 6. Trees and baseball Choosing for chores Homework 3. Baseball probabilities Homework 4. Possible outcomes How likely is all wins? Homework 5. Go for the gold! Homework 6. Diagrams, baseball, and losing 'em all Days 7 to 10. The birthday problem POW 12. Let's make a deal Simulate a deal Homework 7. Day of the week matches Homework 8. Day of the week matches continued Homework 9. Monthly matches The real birthday problem Homework 10. Six for the defence Days 11 to 18. Baseball and counting And if you don't win 'em all? Homework 11. But don't lose 'em all either The good and the bad Homework 12. Top that pizza! Double scoops Homework 13. Triple scoops More cones for Johanna Homework 14. Cones from bowls, bowls from cones Bowls for Jonathan Homework 15. At the Olympics POW 13. Fair spoons Homework 16. Which is which? Formulas for permutations and combinations Homework 17. Who's on first? Five for seven Homework 18. More five for sevens Days 19 to 23. Combinatorial reasoning What's for diner? Homework 19. All or nothing Homework 20. The perfect group POW 14. And a fortune, too! Homework 21. Feasible combinations About bias Homework 22. Binomial powers Don't stand for it Homework 23. Stop! Don't walk! Days 24 to 28. Pascal's triangle Pascal's triangle Homework 24. Hi, there! Homework 25. Pascal and the coefficients Combinations, Pascal's way Homework 26. Binomials and Pascal, part 1 Homework 27. Binomials and Pascal, part 2 Homework 28. A Pascal portfolio Days 29 to 31. The baseball finale Race for the pennant revisited Homework 29. Graphing the games Homework 30. Binomial probabilities Homework 31. Pennant fever portfolio Appendix. Supplemental problems Putting things together Ring the bells Programming a deal Simulation evaluation The chances of doubles Determining Dunkalot's druthers Sleeping in Twelve bags of gold revisited My dog's smarter than yours Defining Pascal Maximum in the middle The why's of binomial expansion The binomial theorem and row sums Glossary
[Calculator guide:] Introduction to the year 3 calculator guide TI calculator basics Using the keypad Function graphing Function tables Plotting points Programming the calculator Resetting calculator memory Linking calculators Linking the calculator to a Macintosh or PC Calculator guide for Fireworks Determining x-intercepts, the calculator way Calculator guide for Orchard hideout Drawing an orchard Programming an orchard hideout Using [ANS] and the last entry Calculator guide for Meadows or malls? Solving systems by graphing Entering matrices and doing matrix arithmetic Finding the inverse of a matrix Solving linear systems using matrices Matrices: shortcuts and tips Calculator guide for Small world, isn't it? Derivative at a point Curve of best fit Calculator guide for Pennant fever Random numbers on the calculator Simulating Choosing for chores Combinatorics on the calculator Graphing probability distributions
[Writing supplement:] It's all write overview Day 1. Checkerboard squares Forming random groups Introduction to It's all write Checkerboard squares Discussion of Checkerboard squares Homework 1. Checkerboard write up Day 2. Using a rubric Collection of Homework 1. Checkerboard squares Summing up Checkerboard squares Discussion of summing up Checkerboard squares Holistic scoring and rubrics Scoring rubric for Checkerboard squares Homework 2. A shaking party Day 3. Assessing write ups Discussion of Homework 2. A shaking party Using a rubric Discussion of Using a rubric Scoring their own Checkerboard write ups Homework 3. A shaking question Day 4. Shaking presentations Preparation for Homework 4. A shaking rubric Discussion of Homework 3. A shaking question Homework 4. A shaking rubric Day 5. Scoring shaking write ups Discussion of Homework 4. A shaking rubric Class creation of a rubric Scoring Homework 3. A shaking question Homework 5. Assessing It's all write Appendices A. Anchor papers B. Unscored papers
Pricing Information:
 | Description: 1 Orchard hideout teacher guide (paperback) | Cost: $20.85 | ISBN: 978-1-55953-294-5 |  | Description: 1 Small world, isn't it? teacher's guide (paperback) | Cost: $20.85 | ISBN: 978-1-55953-296-9 |  | Description: 1 Meadows or malls? teacher guide (paperback) | Cost: $20.85 | ISBN: 978-1-55953-295-2 |  | Description: 1 Fireworks teacher guide (paperback) | Cost: $20.85 | ISBN: 978-1-55953-262-4 |  | Description: 1 Pennant fever teacher guide (paperback) | Cost: $20.85 | ISBN: 978-1-55953-297-6 |  | Description: 1 student text (hardcover) | Cost: $46.95 | ISBN: 978-1-55953-293-8 |  |
Publisher: Key Curriculum Press Contributor(s):
 | Authors: Lynne Alper; Brian Lawer; Sherry Fraser; Dan Fendel; Diane Resek. |
Funding Agency: National Science Foundation (NSF). Specifications: Kit includes: 1 student text (xxi, 508 pages : illustrations ; 26 cm.) 5 teacher guides (each, approximately 170-400 pages : illustrations ; 28 cm.) 1 calculator guide (iv, 99 pages : illustrations ; 28 cm.) 1 writing supplement (viii, 59 pages : illustrations ; 28 cm.) 1 student text, Fireworks (iv, 56 pages : illustrations ; 26 cm.)
Record Created: 06/23/2000 Last Modified: 06/23/2005
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